Seven comedians tackle a witch-themed escape room and, against all logic, escape. Then the real twist hits: one of them is voted out and sent upstairs to comment on the mess.
Confidence surges in a motor garage themed escape room. Can the comedians escape using a bit of elbow grease? And will someone risk pushing the panic button?
Feeling comfortable, the comedians underestimate a deceptively simple office escape room. Then, a tense elimination follows.
The comedians get a huge surprise in the Grandma’s House escape room, and a lovable chaos agent finally runs out of luck.
A secret saboteur mechanic fractures cooperation in a spy-themed escape. The room is solved – but at what cost?
To win, they must escape their past. And each other.