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Series · 2006–2009Ended

Numberjacks

6.1·2 seasons·67 episodes·15 min avg.·United Kingdom

Centres on the adventures of a group of anthropomorphic numbers. They go about their everyday lives inside their sofa until a call comes in from a real-life child Agent, who reports a problem that needs solving. One or two of the Numberjacks fly out on location to investigate. The Numberjacks have to work out how to put things right, and thwart the dastardly intentions of the Meanies.

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01
The Trouble With NothingUp next
Oct 16, 2006

Things keep vanishing. Numberjacks 3 and 4 discover that 0 has disappeared too and is causing things to vanish. He is evading all attempts to get him back. When 3 helps out on the Brain Gain machine, everything is tripled but order is finally restored.

02
Going Wrong, Going Long
Going Wrong, Going Long
Oct 17, 2006

The episode opens with 3 trying to convince 4 that she is taller than him. The alarm goes and an agent says there is a boy having trouble with his pencil. 4 takes the mission to see what is wrong. Can he help?

03
Sphere Today, Gone Tomorrow
Sphere Today, Gone Tomorrow

The Shape Japer is turning spheres into cubes - 6 has a scare on the marble run.

04
In, Out, Shake It All About
In, Out, Shake It All About

Things that should be inside end up outside - 5 takes 3 out there to help sort the Puzzler out.

05
One More Time
One More Time

When 1 goes out alone there's one more of everything - 4 rides the railway to the rescue.

06
Forward Thinking
Forward Thinking

The Problem Blob is causing trouble - and things can't stop going forwards. 6 hitches a lift in a remote control car to help set things right.

07
TBA
Seven WondersTBA
08
TBA
Getting HeavyTBA
09
Belongings
Belongings

Things don't belong when Spooky Spoon mixes things up - another problem for 5.

10
4 He's A Jolly Good Fellow
4 He's A Jolly Good Fellow

The Numbertaker is taking all the fours he can find - will 4 be able to escape his clutches?

11
Boxing Day
Boxing Day

Boxes go wrong when the Shape Japer plays tricks - but 6 can do the trick too!

12
Out Of Order
Out Of Order

Spooky Spoon makes sure things are well out of order - until 5 sorts her out.

13
TBA
Nine LivesTBA
14
TBA
TakeawayTBA
15
TBA
The Cuck-Cuck-Cuck-Oo-Oo-Oo BirdTBA
16
Stop And Go
Feb 19, 2007
17
Off Colour
Feb 20, 2007
18
TBA
A Game Of Two HalvesTBA
19
TBA
Out For The CountTBA
20
TBA
The Container DrainerTBA
21
TBA
Tens MomentsTBA
22
TBA
3 Things GoodTBA
23
TBA
Say What You MeanTBA
24
TBA
One WonTBA
25
TBA
Tricky SixesTBA
26
TBA
May The Fours Be With YouTBA
27
TBA
Best EstimateTBA
28
TBA
On And OffTBA
29
TBA
Zero The HeroTBA
30
Bad Circles
Bad Circles
Jun 15, 2007

Numbers 3, 4 and 5 are in the gym standing among a mixture of colourful circles, playing the circle game. The Agents call in reporting problems at the beach - 6 takes on the mission. Objects are behaving strangely - they've taken on a life of their own. It's the Shape Japer causing mayhem.

31
TBA
Famous FivesTBA
32
TBA
Fair SharesTBA
33
TBA
Being 3TBA
34
TBA
Into The TeensTBA
35
TBA
Slide And TurnTBA
36
TBA
Six Of OneTBA
37
TBA
Time TroubleTBA
38
TBA
1, 2, 3, GoTBA
39
TBA
More 4TBA
40
TBA
Almost HumanTBA
41
TBA
Two, Four, Six, EightTBA
42
TBA
Round And RoundTBA
43
TBA
Square DancingTBA
44
TBA
Data DayTBA
45
TBA
How? What? Check!TBA

Cast

4 credited
AB
Alice Baker
Three
JB
Jonathan Beech
Four
LM
Laura Maasland
Five
OK
Oliver Keogh
Six

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